If you're interested in how LEGO Harry Potter: Years 1-4 came together, Eurogamer has a great new video interview with the game's staff including lead designer, Arthur Parsons and Head of Production at TT Games, Jonathan Smith.
Will Thompson, the game's character artist, shows how Barty Crouch Sr. was created and tells how it took weeks to put him all together. Stuart Niblock, environment artist, explains how he built Gryffindor Common Room.
Andy Latham, animator, walks you through a cut-scene from Year 3 where Ron forgets Scabbers on Platform 9 & 3/4 and Molly Weasley chases after the Hogwarts Express.
"We take the simplest of moments in the film and just run with them."
He then describes how this kind of a process comes together: we start off with a storyboard, then populate the scene and characters, begin blocking out the characters, blocking out their actions, almost making a three-dimensional version of the storyboard.
The video wraps with Carl Greatix, the model designer, who talks about how they incorporate the LEGO product into the game. He says the most elaborate build was the Whomping Willow.
If you have any questions about the game, be sure to tweet us @MuggleNet and we'll be sure to answer them!