Fablehaven: Rise of the Evening Star
by Brandon Mull


Book Two in the Fablehaven series brings Kendra and Seth back to their grandparents' magical-creature preserve, but not for a laid-back summer vacation. The Society of the Evening Star, which wants to destroy the preserves and unleash the evil powers they hold in check, is closing in on Fablehaven. Already a hideous kobold has infiltrated Kendra's homeroom class (disguised as a good-looking new student), and because of the ability to see magic which the fairies gave her last summer, Kendra is the only one who can see what he truly is. Then an agent of the Society tricks Kendra and Seth into helping him steal an artifact that will cause even more trouble than a halitosis-challenged kobold. It is with relief that the two children accept a high-speed ride to Fablehaven.

The news Grandpa and Grandma Sorenson give them is not good. The "artifact" Seth turned loose is actually an unstoppable demon that will eat, grow, and stalk Seth until it devours him. The Society has brought about the fall of a secret preserve in Brazil. Each of the secret preserves, like Fablehaven, conceals a powerful magical object that must not be allowed to fall into the Society's hands. Fablehaven's artifact must be found and removed to a place of safety. But one of the three magical specialists helping to find it is a traitor. Soon the security of Fablehaven is breached, the enemy is inside - to say nothing of the giant, froglike demon that wants to eat Seth - and everything depends on Kendra, who has just learned that she is "fairykind," learning to use her powers to stop the Society from destroying Fablehaven and stealing its artifact.

Before you open this book, brace yourself. It is a scary, thrilling, complex adventure that moves so fast you may have to run to catch up. It is hard to believe a young readers' book could pack so much danger, humor, and emotional power; so many puzzles, tricks, surprises, and thrills; and such an intriguing theory of magic between its two covers. If you thought The Candy Shop War cast magic in an interesting light (in which children are the only ones who can really do magic), try this book's riff which suggests that children up to a certain age are immune to magic! They won't, I'll warrant, be immune to the magic of this book, or the anticipation of Book Three: The Grip of the Shadow Plague.

Robbie Fischer
USA

Recommended Age: 12+

If you would like to contact Robbie, you may do so here.






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