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  • Listicles / The Daily Prophet

Within the Ministry

by Stephanie Bailey · November 27, 2015

The Ministry of Magic is the governing body of witches and wizards in Britain. They have a lot to deal with at the Ministry, from keeping the wizarding world a secret to organizing the next Quidditch World Cup! Thankfully, there are different departments to cover all of their magical needs.

 

 

Level 1: The Minister and Support Staff

Head Honcho works here!! This floor is where the Minister of Magic’s office is located. This level is also where the Senior Undersecretary to the Minister for Magic and the Junior Assistant to the Minister of Magic offices are.

 

 

Level 2: Department of Magical Law Enforcement

The Department of Magical Law Enforcement is the floor where the justice and police offices are. Sub-offices within this department are the Auror Office, Improper Use of Magic Office, Wizengamot, Magical Law Enforcement Squad, the Misuse of Muggle Artifacts Office, and the Detection and Confiscation of Counterfeit Defensive Spells and Protective Objects Office. The Auror Office’s main goal is to capture Dark witches and wizards who roam the wizarding world. They also protect high security targets, such as the Muggle Prime Minister. The Improper Use of Magic Office investigates cases of violations of the Decree for the Reasonable Restriction of Underage Magic and the International Confederations of Wizards’ Statute of Secrecy. So when Harry blew up his aunt, this was the department that looked into the case due to the fact that, in typical Harry fashion, he broke both of those laws. The Wizengamot is the wizard high court of law. The Magical Law Enforcement Squad is in charge of  investigating day-to-day magical offenses. Keeping control of the use of magic on Muggle items that have been bewitched out of Muggle possession is the job of the Misuse of Muggle Artifacts Office. Meanwhile, the Detection and Confiscation of Counterfeit Defensive Spells and Protective Objects Office’s goal is to eliminate fake defensive spells and protective objects; capture the people who are making, selling, and/or distributing them; and prosecute these offenders.

 

Source

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Level 3: Department of Magical Accidents and Catastrophes

This department takes care of all magical accidents and damages. The offices of the Accidental Magic Reversal Squad, the Obliviator Headquarters, and the Muggle-Worthy Excuse Committee can all be found on this level. The Accidental Magic Reversal Squad reverses unintentional spells done by young wizards who are unable to control their magic abilities. They also reverse unintentional effects of charms or spells, such as Apparition, for older wizards. The Obliviator Headquarters is home to the wizards who modify Muggle memories after they accidentally witness magic or stumble into the wizarding world. Marge Dursley was one of the cases that the Obliviators had to deal with.  Lastly, the Excuse Committee explains away major magical accidents to the Muggles by giving them a non-magic reason. An example would be when Peter Pettigrew caused the explosion when he was escaping from Sirius Black. The excuse committee said that it was a gas main explosion.

 

 

Level 4: Department for the Regulation and Control of Magical Creatures

There are three sub-divisions in this department: the Being Division, the Beast Division, and the Spirit Division. This department also contains the Goblin Liaison Office and the Centaur Liaison Office. The Centaur Liaison Office isn’t really used because centaurs prefer isolation. It is a running joke within the Ministry that getting sent to the Centaur Liaison Office means someone was getting fired. The Being Division deals with humans, goblins, hags, werewolves, and vampires. A “being” is otherwise described as a creature that has enough intelligence to understand the laws and be responsible for upholding the laws. Centaurs, leprechauns, and merpeople reject their “being” status for “beast” status. Fairies, pixies, gnomes, and a majority of the other creatures in the magical realm are classified as “beasts.” Ghosts are, naturally, the responsibility of the Spirit Division. Some creatures, such as, house-elves, giants, banshees, Veela, dwarfs, and Dementors, aren’t referred to as “beasts” or “beings,” so their statuses are unclear.

 

Source

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Level 5: Department of International Magical Cooperation

The uniting force between different magical communities!! Some of the jobs of the Department of International Magical Cooperation are working with other countries governments, setting trade standards, cauldron thickness (we can only have one leaky cauldron!), and representing Britain in the International Confederation of Wizards. Other offices in this department are the International Magical Trading Standards Body, the International Magical Office of Law, and the British seats of the International Confederation of Wizards.

 

 

Level 6: Department of Magical Transportation

No secrets here! This department does exactly what you think! It is responsible for magical transportation. Sub-departments of this level are the Floo Network Authority, the Broom Regulatory Control, the Portkey Office, and the Apparition Test Center. The Floo Network Authority is in charge of setting up the network, maintaining said network, and the distribution of the Floo powder. The Broom Regulatory Control keeps broom traffic within reasonable proportions. Regulating Portkeys that are put into circulation and collecting them after they are used is the day-to-day job of the Portkey Office. Meanwhile, the Apparition Test Center grants licenses to of-age witches and wizards so they can legally Apparate.

 

 

 

Level 7: Department of Magical Games and Sports

This is the fun department within the Ministry! Posters of the members’ favorite Quidditch teams are hung up everywhere! This department deals with the organization of sporting events. Two of the most famous events put on by this department are the Quidditch World Cup and the Triwizard Tournament. This level also includes the British and Irish Quidditch League Headquarters, Official Gobstones Club, and the Ludicrous Patents Office.

 

Source

Source

 

 

Level 8: The Atrium

The entry and exit point of the Ministry! Fireplaces are conveniently located on either side of a hallway for Floo Network arrivals and departures. There are also telephone booths above ground that lower the visitor or employee into the Atrium. The Atrium also houses the Security Desk, the Ministry Munchies Café, and a set of golden doors that lead to elevators that take you to the other levels within the Ministry. The Atrium is also where the Fountain of Magical Brethren is located.

 

Source

Source

 

Level 9: Department of Mysteries

This department is all hush hush and secrets! This is the department in the Ministry of Magic that studies particular mysteries, such as death, time, space, thought, and love. It also stores copies of prophecies made in the wizarding world. A majority of their maneuvers are kept a secret from the rest of the world. There are several rooms within the department that are supposed to represent different mysteries of life. These rooms include the Brain Room, the Entrance Room, the Space Chamber, the Death Chamber, the Time Chamber, the Hall of Prophecy, and the Ever-Locked Room. The workers of this department are called Unspeakables, due to the fact that their work is classified.

 

 

Level 10: The Courtrooms

This is where are serious trials are held. It is mainly used by the Wizengamot and can only be accessed by a staircase from the ninth level. This is where Harry had to appear after using the Patronus Charm to fight off the Dementors on Privet Drive. This is also where the Death Eater interrogations were held after the First Wizarding War.

What a busy place the Ministry sounds like! Always something going on! From secrets on Level 9 to interacting with different types of magical creatures on Level 4, all I have to say is “I wished I worked there!” What’s your favorite department?

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